Configure your race event. Features a 4-Car Starting Grid, 3-2-1-GO Boost-Start Countdown, Live Lap Split Timing, and Full Post-Race Telemetry & Style Grading.
🗺️ SELECT RACE CIRCUIT
🔄 LAP COUNT & RIVAL AI CLASS
RACE DISTANCE (LAPS)
AI RIVAL DIFFICULTY
🏎️ 2. STARTING GRID LINEUP & TRACK RECORDS
Your custom Garage build starts in P4 Grid Slot behind the 3 Personality AI Rivals.
🚦 STARTING GRID ORDER (2×2 STAGGERED)
P1 POLE
MIRA "WILD HORSES"
01 POCKET ROCKET // STYLE QUEEN
During the 3 — 2 — 1 — GO!! countdown, feather [W / ▲] to keep your engine revving inside the GOLD SWEET SPOT (6,500–8,400 RPM) when GO!! hits to unleash an instant Tier-2 Perfect Launch Boost off the line!
⏱️ PERSONAL BEST CIRCUIT RECORDS
🏁 1. OFFICIAL RACE & DRIVING TEST TRACKS
Launch an Official 3-Lap Race with 3-2-1 Countdown & End Stats, or isolate physics on test tracks.
🏆 OFFICIAL 3-LAP GRAND PRIX RACE (COUNTDOWN + STATS)RACE EVENT
Full 4-Car Starting Grid, 3-2-1-GO Boost-Start Countdown, Lap Split Timing, AI Rivals, and Post-Race Standings & Telemetry Stats Screen.
TRACK 01 // STRAIGHTAWAY & DRAG RUNWAYZERO CURVE
600m dead-straight flat runway (32m wide). Best for testing pure W/S acceleration, A/D lane changes, caster self-centering, and top-speed Paint Smudge.
Jump directly into isolated sandboxes with specialized camera angles and debug tools.
LAB 01 // 3D CAR TURNTABLE & BASIS VECTORS360° ORBIT
Inspect the 3D car with live Travel Forward (Green), Visual Nose (Cyan), and Right (Red) 3D arrows. Drag mouse to orbit 360° or lock car in-place to test steering & drift yaw.
Test Car-to-Car sideswipes, T-Bone slams, 2D Hooke's Law spring portrait collisions, 2-frame hitstop, Boiling/Untouchable states, and Ego Shatter.
LAB 04 // REKORDBOX MP3 ANALYZER & AI DJ DECKSREKORDBOX + DJ
Load any licensed .MP3/.WAV into Dual Decks. Computes BPM, Beatgrid, 3-Band RGB Waveforms & Phrases while AI DJ Kinetix beat-matches, loops, and sweeps EQ/Filters live.
LAB 05 // WORLD MAP & LANDMARK "DRIVE-OVER" LOADEROVERWORLD
Test Dijkstra shortest-path route solving and preview the diegetic Landmark Drive-Over loading screens (Wind Turbines, Suspension Bridge, Toll Plaza).
TRACK 01 // STRAIGHTAWAY & DRAG RUNWAY
LAP 1 COMPLETE // 00:31.42 ★ BEST LAP
2D VIBE LUT:PACIFIC SUNSET 1984
909 SUB
TOPS
R4 PAD
303 ACID
RISER
📡 DRIVING & VECTOR TELEMETRYFREE DRIVE
W ▲S ▼A ◀ (L)D ▶ (R)SPACE (DRIFT)
LAT OFFSET:0.0m
HEADING OFF:0.0°
SLIP ANGLE:0.0°
CURVATURE:0.00
RAGE METER // >75% BOILING (+35% RAM)22%
COCKINESS // >75% UNTOUCHABLE (303 + GOLD)40%
W/S or ▲/▼: THROTTLE/BRAKE |
A/D or ◀/▶: STEER L/R |
SPACE/SHIFT: R4 DRIFT |
R: RESET CAR |
V: CAMERA |
ESC: DEV MENU
1STLAP 1 / 3
TOTAL00:00.00
LAP00:00.00
BEST--:--.--
0KM/H
GRIP // READY
OFFICIAL GRAND PRIX // 3 LAPS • 4 RACERS
TRACK 04 // FULL NAGAI BAYSHORE CIRCUIT
READY
HOLD [W / ▲] TO REV ENGINE — HIT GOLD SWEET SPOT AT GO!!1,200 RPM
Select a destination venue. The route solver calculates the highway path from Home Base (Nagai Coastal Deck) and generates a diegetic Landmark Drive-Over Loading Screen based on the landmarks along that stretch of highway while the Track DJ's bass fades in from across the bay.
BAYSHORE SUSPENSION BRIDGE // SPAN 02
APPROACHING VENUE — MUFFLED TRACK DJ BASS RISING
rekordbox 7 // CDJ-3000 & DJM-A9 AI DJ STUDIOREADY — 121 PRE-TRAINED SONGS INDEXED FROM /MUSIC
🎓 DJ COACH: AUTO-TRIM LUFS STAGED (-12 dBFS) // PLL BEAT & BAR SYNC LOCKED